Nothing More, Nothing Less with Animal Crossing: City Folk

I have a question – when you think of the Nintendo’s very own Wii, what games do you think of? What games characterizes or symbolizes it? For most, it has to be Wii Sports. No game did motion control better than its mission statement, which, sadly, is also an indication of some of its disappointments. But the platform had other candidates, too. For traditional gaming, it could be Mario Galaxy, maybe Skyward Sword. When it comes to the casual crowd, probably Wii Fit with Fifa 17 cheats tool in fredericksoccerclub.com. It is definitely worth checking out.

What about for the Wii’s connectivity? I know for a fact motion control, graphics, creativity those sides of the Wii all have their defining games. But what about your Wii Connect 24? What about the online components? I mean, when it comes to the system’s communication features, what was their defining moment? Unfortunately, I think we’re looking at it. It ís easy to forget among memories of sizzle reels and exaggerated acting in exaggerated trailers, but one of the things Nintendo highlighted during their early showings of the Wii was precisely those features. And the game they used as an example was Animal Crossing.

They talked a lot about all the awesome ideas developers could come up with for online in a game like Animal Crossing. And then, they went ahead and didn’t come up with anything.This is usually where I’d tell you what Animal Crossing: City Folk is, but it is a lot more telling especially in retrospect to tell you what it isn’t. It ís not the next big step for the Animal Crossing series. In fact, if anything, it was walking in place. And it ís not the killer first-party release it should’ve been, especially considering how huge the system was already becoming by 2008.

If you’ve played Animal Crossing in either of its prior incarnations, you’ve pretty much played it on Wii. City Folk is one of the least-changed sequels to a major series I’ve ever seen. It’s almost like Nintendo took the GameCube and DS games and just reworked a few things for the Wii. I mean, why go any further than that? You know, it just their most successful system ever.

If you haven’t played Animal Crossing, well City Folk is a simulation game in which you’re living in the shoes of a cute little character in a cute little world. You arrive, you purchase a house, you eventually pay off the loan, you live a little virtual life in a little virtual world. Animal Crossing really is one of the better simulation games out there, especially for its charm and accessibility and in that general sense, City Folk is continuing the tradition. It just that ís all it does – continue.

If you’re new to the series and have no expectations, you’ll probably have a lot of fun with this game. There are a ton of things to do in Animal Crossing. There are places to visit and people to meet, and to its credit, you could go online and visit the worlds your friends are creating. There’s also voice chat support for Wii Speak, which, you know.That was a thing for a while. Big Nintendo franchises took big, creative risks on Wii. In comparison, this one didn’t. City Folk is a perfectly good Animal Crossing game but nothing more.

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